Commit History

Author SHA1 Message Date
  janiii 3e9e7c83d1 show right missing item count message when consumable cost is set to 1+ 15 years ago
  janiii ddf9d4798e removed double method from L2Attackable, thx Evilus 15 years ago
  janiii 1a2b640bdc retail system messages from crafting, thx Charus 16 years ago
  _DS_ 54f9e1f6d8 Retail like system messages for crafting, thanks snap. 16 years ago
  janiii 7fe0f9a0f3 config for masterwork crafting (rare crafting (2 items) still possible even if masterwork disabled) 16 years ago
  janiii f44166e15d instance manager rework by fordfrog, big thx (+l2j code format) 16 years ago
  janiii 057b2bbfcf other int -> long conversion and adena max count checks 16 years ago
  GodKratos 01f9540e62 Gracia Final support 1/6 16 years ago
  DrHouse 0498c4f7f3 A combination of sweeter and safer code. Thanks fordfrog 16 years ago
  GodKratos da9704d0c1 Small logging update for commit [2772] 16 years ago
  GodKratos e4287079e4 Updated RecipeController handling by Benurb and some cleanup. 16 years ago
  GodKratos 97e0ac0c58 Rare item crafting system by Gigiikun (thx alot :)) 16 years ago
  DrHouse 2d8ff8aa0c Moving ItemContainer and child classes to a new package, just to improve internal organization taking out some files from net.sf.l2j.gameserver.model 16 years ago
  nBd a072ad1881 network packet reorganization 16 years ago
  durgus 4432ea1e2a Removing null checks on objects that have been dereferenced before (If it were null there'd already have been an exception) 17 years ago
  nBd 905ecf55ad SystemMessage Update - tnx kombat 17 years ago
  Sami 993fb80185 Big system message patch by Kombat! Adds more messages, corrects typos etc. 17 years ago
  Ahmed e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. 17 years ago