janiii
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3e9e7c83d1
show right missing item count message when consumable cost is set to 1+
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15 years ago |
janiii
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ddf9d4798e
removed double method from L2Attackable, thx Evilus
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15 years ago |
janiii
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1a2b640bdc
retail system messages from crafting, thx Charus
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16 years ago |
_DS_
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54f9e1f6d8
Retail like system messages for crafting, thanks snap.
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16 years ago |
janiii
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7fe0f9a0f3
config for masterwork crafting (rare crafting (2 items) still possible even if masterwork disabled)
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16 years ago |
janiii
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f44166e15d
instance manager rework by fordfrog, big thx (+l2j code format)
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16 years ago |
janiii
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057b2bbfcf
other int -> long conversion and adena max count checks
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16 years ago |
GodKratos
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01f9540e62
Gracia Final support 1/6
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16 years ago |
DrHouse
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0498c4f7f3
A combination of sweeter and safer code. Thanks fordfrog
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16 years ago |
GodKratos
|
da9704d0c1
Small logging update for commit [2772]
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16 years ago |
GodKratos
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e4287079e4
Updated RecipeController handling by Benurb and some cleanup.
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16 years ago |
GodKratos
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97e0ac0c58
Rare item crafting system by Gigiikun (thx alot :))
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16 years ago |
DrHouse
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2d8ff8aa0c
Moving ItemContainer and child classes to a new package, just to improve internal organization taking out some files from net.sf.l2j.gameserver.model
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16 years ago |
nBd
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a072ad1881
network packet reorganization
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16 years ago |
durgus
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4432ea1e2a
Removing null checks on objects that have been dereferenced before (If it were null there'd already have been an exception)
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17 years ago |
nBd
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905ecf55ad
SystemMessage Update - tnx kombat
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17 years ago |
Sami
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993fb80185
Big system message patch by Kombat! Adds more messages, corrects typos etc.
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17 years ago |
Ahmed
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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17 years ago |