nBd
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828380d896
Smaller Cleanup and changes to formating
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%!s(int64=16) %!d(string=hai) anos |
Julian
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a0032b0d72
Because i'll be almost a month away from coding, i have desited to remove sync and AI changes until i'm back, because no one else can continue my work for now.
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%!s(int64=17) %!d(string=hai) anos |
Julian
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cc1daf641b
A big stability rework
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%!s(int64=17) %!d(string=hai) anos |
Julian
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99676e13bf
Fix for onCrit and onCast weapon skills, they not ignore resistences anymore.
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%!s(int64=17) %!d(string=hai) anos |
Ahmed
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c7c206cf00
Dropped 2 columns item_skill_id and item_skill_level and added 1 column in their place called "skill", now items of weapons and armors can have as many skills as they need associated with them for exaple, skillId1-skillLvl1;skillId2-skillLvl2; etc
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%!s(int64=17) %!d(string=hai) anos |
Ahmed
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |