Commit History

Autor SHA1 Mensaxe Data
  _DS_ 0e8bb2af1f Area skills should work around target, not around caster :) %!s(int64=16) %!d(string=hai) anos
  _DS_ 329f30def1 NPE fix %!s(int64=16) %!d(string=hai) anos
  GodKratos f1da83c55f Fix for multisell %!s(int64=16) %!d(string=hai) anos
  _DS_ e4cfd541ac Fixed stupid bug: 80% of the summon attack attribute was calculated from current owner atatck attribute value (already only 20%). %!s(int64=16) %!d(string=hai) anos
  _DS_ 5ff96c0783 Retail system message if no free slots for henna (thanks Evilius) and little cleanup. %!s(int64=16) %!d(string=hai) anos
  _DS_ 663908eda3 Typo fix :( %!s(int64=16) %!d(string=hai) anos
  DrHouse fd3715c955 fixes #3850, thanks lord_rex (little typo) %!s(int64=16) %!d(string=hai) anos
  _DS_ 65b9e8647f "TradeController: Could not store Count Item" fix. %!s(int64=16) %!d(string=hai) anos
  _DS_ 0270c62507 Buy, Sell and Warehouse packets update. Strict length checks added, several possible problems fixed. %!s(int64=16) %!d(string=hai) anos
  _DS_ cfe04f4b65 NPE fix %!s(int64=16) %!d(string=hai) anos
  _DS_ b88544c557 Typo %!s(int64=16) %!d(string=hai) anos
  _DS_ 9c91d5b6d5 Attributes now applied to summons. %!s(int64=16) %!d(string=hai) anos
  Julian d8eb3a87e6 Making ArrayList default wrapped class if non specified at constructor %!s(int64=16) %!d(string=hai) anos
  Julian 4420a44a98 Reworking L2SyncList as List wrapper, making it highly concurrent, thread-safe. %!s(int64=16) %!d(string=hai) anos
  _DS_ f8a26f1dad Fix for ClassCastException %!s(int64=16) %!d(string=hai) anos
  _DS_ 1599503b14 Manor system packets update. %!s(int64=16) %!d(string=hai) anos
  _DS_ 5a092e3839 Count check should be synchronized too %!s(int64=16) %!d(string=hai) anos
  _DS_ dc8e307ab9 Synchronize partial drop too (not only full drop). %!s(int64=16) %!d(string=hai) anos
  _DS_ 9105823f97 TvT Event onLogout() now called on disconnects too. %!s(int64=16) %!d(string=hai) anos
  _DS_ 70031ddd4f Fixed NPE when changing enchant route. %!s(int64=16) %!d(string=hai) anos
  nBd d45bb38752 Support for absorbing Mana on hit - tnx Didldak %!s(int64=16) %!d(string=hai) anos
  _DS_ c1d76ee2b5 Resurrection on the battlefield is possible only for siege participants. %!s(int64=16) %!d(string=hai) anos
  _DS_ fe2d64a856 Players can dismount in battle. %!s(int64=16) %!d(string=hai) anos
  _DS_ 4a7de84e4f Elemental system formula update. Also using byte data type for elements. %!s(int64=16) %!d(string=hai) anos
  Gigiikun feaf31c30d If registered players die in Castle siege zone then they get Battlefield Death Syndrome. %!s(int64=16) %!d(string=hai) anos
  janiii f1434cf1d5 fix by DrHouse: %!s(int64=16) %!d(string=hai) anos
  shansoft e86ce8e70f fix some system message and attribute on SLOT_BACK (thx rocknow) %!s(int64=16) %!d(string=hai) anos
  janiii eab7de04d0 fix system message when applying dye %!s(int64=16) %!d(string=hai) anos
  janiii f27d02dedd - fix for #3832 %!s(int64=16) %!d(string=hai) anos
  janiii 5616ab0c97 quick fix for #3830 %!s(int64=16) %!d(string=hai) anos