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@@ -22,7 +22,6 @@ import com.l2jserver.Config;
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import com.l2jserver.gameserver.model.Elementals;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.L2Character;
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-import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
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import com.l2jserver.gameserver.model.items.L2Weapon;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.model.items.type.L2WeaponType;
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@@ -441,8 +440,8 @@ public class CharStat
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{
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return 1;
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}
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- final L2CharTemplate template = _activeChar.getTemplate();
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- return _activeChar.isRunning() ? (getRunSpeed() / template.getBaseMoveSpd(MoveType.RUN)) : (getWalkSpeed() / template.getBaseMoveSpd(MoveType.WALK));
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+ final float baseSpeed = _activeChar.getTemplate().getBaseMoveSpd(_activeChar.isRunning() ? MoveType.RUN : MoveType.WALK);
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+ return (getMoveSpeed() / baseSpeed);
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}
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/**
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