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BETA: Added more debug info for calcEffectSuccess.

MELERIX 12 years ago
parent
commit
f8630e4dfc

+ 5 - 0
L2J_Server_BETA/java/com/l2jserver/gameserver/model/effects/EffectTemplate.java

@@ -191,6 +191,11 @@ public class EffectTemplate
 		return _abnormalTime;
 	}
 	
+	public String getName()
+	{
+		return _name;
+	}
+	
 	public AbnormalEffect getAbnormalEffect()
 	{
 		return _abnormalEffect;

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/model/stats/Formulas.java

@@ -1647,7 +1647,7 @@ public final class Formulas
 		if (env.getCharacter().isDebug() || Config.DEVELOPER)
 		{
 			final StringBuilder stat = new StringBuilder(100);
-			StringUtil.append(stat, env.getSkill().getName(), " power:", String.valueOf(baseRate), " stat:", String.format("%1.2f", statMod), " res:", String.format("%1.2f", resMod), " elem:", String.format("%1.2f", elementMod), " lvl:", String.format("%1.2f", lvlBonusMod), " total:", String.valueOf(rate));
+			StringUtil.append(stat, "Effect Name: ", String.valueOf(env.getEffect().getEffectTemplate().getName()), " Base Rate: ", String.valueOf(baseRate), " Stat Type: ", String.valueOf(env.getSkill().getSaveVs()), " Stat Mod: ", String.format("%1.2f", statMod), " Res Mod: ", String.format("%1.2f", resMod), " Elem Mod: ", String.format("%1.2f", elementMod), " Lvl Mod: ", String.format("%1.2f", lvlBonusMod), " Final Rate: ", String.valueOf(rate));
 			final String result = stat.toString();
 			if (env.getCharacter().isDebug())
 			{