|
@@ -94,7 +94,7 @@ public class Die extends L2GameServerPacket
|
|
|
|
|
|
writeD(_clan.getHideoutId() > 0 ? 0x01 : 0x00); // 6d 01 00 00 00 - to hide away
|
|
|
writeD((_clan.getCastleId() > 0) || isInCastleDefense ? 0x01 : 0x00); // 6d 02 00 00 00 - to castle
|
|
|
- writeD((TerritoryWarManager.getInstance().getFlagForClan(_clan) != null) || ((siegeClan != null) && !isInCastleDefense && !isInFortDefense && !siegeClan.getFlag().isEmpty()) || ((hall != null) && hall.getSiege().checkIsAttacker(_clan)) ? 0x01 : 0x00); // 6d 03 00 00 00 - to siege HQ
|
|
|
+ writeD((TerritoryWarManager.getInstance().getHQForClan(_clan) != null) || ((siegeClan != null) && !isInCastleDefense && !isInFortDefense && !siegeClan.getFlag().isEmpty()) || ((hall != null) && hall.getSiege().checkIsAttacker(_clan)) ? 0x01 : 0x00); // 6d 03 00 00 00 - to siege HQ
|
|
|
writeD(_sweepable ? 0x01 : 0x00); // sweepable (blue glow)
|
|
|
writeD(_access.allowFixedRes() ? 0x01 : 0x00); // 6d 04 00 00 00 - to FIXED
|
|
|
writeD((_clan.getFortId() > 0) || isInFortDefense ? 0x01 : 0x00); // 6d 05 00 00 00 - to fortress
|