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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package com.l2jserver.gameserver.datatables;
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+
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+import com.l2jserver.gameserver.model.L2Skill;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+
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+/**
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+ *
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+ * @author Gnacik
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+ */
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+public class GMSkillTable
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+{
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+ private static final L2Skill[] _gmSkills = new L2Skill[24];
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+ private static final int[] _gmSkillsId = { 7041, 7042, 7043, 7044, 7045, 7046, 7047, 7048, 7049, 7050, 7051, 7052, 7053, 7054, 7055, 7056, 7057, 7058, 7059, 7060, 7061, 7062, 7063, 7064 };
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+
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+ private GMSkillTable()
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+ {
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+ for (int i = 0; i < _gmSkillsId.length; i++)
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+ {
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+ _gmSkills[i] = SkillTable.getInstance().getInfo(_gmSkillsId[i], 1);
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+ }
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+ }
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+
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+ public static GMSkillTable getInstance()
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+ {
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+ return SingletonHolder._instance;
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+ }
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+
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+ public static L2Skill[] getGMSkills()
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+ {
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+ return _gmSkills;
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+ }
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+
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+ public static boolean isGMSkill(int skillid)
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+ {
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+ for (int id : _gmSkillsId)
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+ {
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+ if (id == skillid)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ public void addSkills(L2PcInstance gmchar)
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+ {
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+ for (L2Skill s : getGMSkills())
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+ {
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+ gmchar.addSkill(s, false); // Don't Save GM skills to database
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+ }
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+ }
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+
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+ @SuppressWarnings("synthetic-access")
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+ private static class SingletonHolder
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+ {
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+ protected static final GMSkillTable _instance = new GMSkillTable();
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+ }
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+}
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