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Possible solution for falling through ground on transform. Thx L2Emu

Gigiikun 16 years ago
parent
commit
d21ccb11a9

+ 2 - 2
L2_GameServer/java/net/sf/l2j/gameserver/model/L2Transformation.java

@@ -89,7 +89,7 @@ public abstract class L2Transformation implements Cloneable, Runnable
     public double getCollisionRadius()
     public double getCollisionRadius()
     {
     {
     	if (getId()>=312 && getId()<=318)
     	if (getId()>=312 && getId()<=318)
-    		return _player.getTemplate().collisionRadius;
+    		return _player.getBaseTemplate().collisionRadius;
         return _collisionRadius;
         return _collisionRadius;
     }
     }
 
 
@@ -99,7 +99,7 @@ public abstract class L2Transformation implements Cloneable, Runnable
     public double getCollisionHeight()
     public double getCollisionHeight()
     {
     {
     	if (getId()>=312 && getId()<=318)
     	if (getId()>=312 && getId()<=318)
-    		return _player.getTemplate().collisionHeight;
+    		return _player.getBaseTemplate().collisionHeight;
         return _collisionHeight;
         return _collisionHeight;
     }
     }