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@@ -1802,7 +1802,7 @@ public abstract class L2Character extends L2Object
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skillTime = Formulas.calcAtkSpd(this, skill, skillTime);
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}
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// Calculate the Casting Time of Magic Skills (reduced in 40% if using SPS/BSPS)
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- if ((skill.isMagic() && isChargedShot(ShotType.SPIRITSHOTS)) || isChargedShot(ShotType.BLESSED_SPIRITSHOTS))
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+ if (skill.isMagic() && (isChargedShot(ShotType.SPIRITSHOTS) || isChargedShot(ShotType.BLESSED_SPIRITSHOTS)))
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{
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skillTime = (int) (0.6 * skillTime);
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}
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