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@@ -198,8 +198,7 @@ public class GameServer
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_threadpools = ThreadPoolManager.getInstance();
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_threadpools = ThreadPoolManager.getInstance();
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new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
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new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
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- if (Config.LOG_GAME_DAMAGE)
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- new File("log/game").mkdirs();
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+ new File("log/game").mkdirs();
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// load script engines
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// load script engines
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L2ScriptEngineManager.getInstance();
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L2ScriptEngineManager.getInstance();
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