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@@ -36,8 +36,8 @@ public final class RelationChanged extends L2GameServerPacket
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public static final int RELATION_ATTACKER = 0x00400; // true when attacker
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public static final int RELATION_ALLY = 0x00800; // blue siege icon, cannot have if red
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public static final int RELATION_ENEMY = 0x01000; // true when red icon, doesn't matter with blue
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- public static final int RELATION_MUTUAL_WAR = 0x08000; // double fist
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- public static final int RELATION_1SIDED_WAR = 0x10000; // single fist
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+ public static final int RELATION_1SIDED_WAR = 0x08000; // single fist
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+ public static final int RELATION_MUTUAL_WAR = 0x04000; // double fist
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private static final String _S__CE_RELATIONCHANGED = "[S] ce RelationChanged";
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