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@@ -132,7 +132,6 @@ public class RequestExEnchantItemAttribute extends L2GameClientPacket
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int limit = getLimit(stoneId, item);
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int limit = getLimit(stoneId, item);
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int powerToAdd = getPowerToAdd(stoneId, elementValue, item);
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int powerToAdd = getPowerToAdd(stoneId, elementValue, item);
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byte elementToAdd = getElementFromItemId(stoneId);
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byte elementToAdd = getElementFromItemId(stoneId);
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- String elementName = Elementals.getElementName(elementToAdd);
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// Armors have the opposite element
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// Armors have the opposite element
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if (item.isArmor())
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if (item.isArmor())
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@@ -173,15 +172,15 @@ public class RequestExEnchantItemAttribute extends L2GameClientPacket
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if (item.getEnchantLevel() == 0)
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if (item.getEnchantLevel() == 0)
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{
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{
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sm = new SystemMessage(SystemMessageId.ELEMENTAL_POWER_S2_SUCCESSFULLY_ADDED_TO_S1);
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sm = new SystemMessage(SystemMessageId.ELEMENTAL_POWER_S2_SUCCESSFULLY_ADDED_TO_S1);
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- sm.addString(elementName);
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sm.addItemName(item);
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sm.addItemName(item);
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+ sm.addString(Elementals.getElementName(elementToAdd));
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}
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}
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else
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else
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{
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{
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sm = new SystemMessage(SystemMessageId.ELEMENTAL_POWER_S3_SUCCESSFULLY_ADDED_TO_S1_S2);
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sm = new SystemMessage(SystemMessageId.ELEMENTAL_POWER_S3_SUCCESSFULLY_ADDED_TO_S1_S2);
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- sm.addString(elementName);
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sm.addNumber(item.getEnchantLevel());
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sm.addNumber(item.getEnchantLevel());
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sm.addItemName(item);
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sm.addItemName(item);
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+ sm.addString(Elementals.getElementName(elementToAdd));
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}
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}
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player.sendPacket(sm);
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player.sendPacket(sm);
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item.setElementAttr(elementToAdd, newPower);
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item.setElementAttr(elementToAdd, newPower);
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