@@ -110,18 +110,11 @@ public class EffectWarp extends L2Effect
_actor.broadcastPacket(new FlyToLocation(_actor, x, y, z, FlyType.DUMMY));
_actor.abortAttack();
_actor.abortCast();
- return true;
- }
-
- /**
- *
- * @see net.sf.l2j.gameserver.model.L2Effect#onExit()
- */
- @Override
- public void onExit()
- {
+
_actor.setXYZ(x, y, z);
_actor.broadcastPacket(new ValidateLocation(_actor));
+ return true;
}
/**