|
@@ -724,7 +724,7 @@ public class CharEffectList
|
|
|
|
|
|
if (newSkill.isDebuff())
|
|
if (newSkill.isDebuff())
|
|
{
|
|
{
|
|
- if (_debuffs == null) _debuffs = new FastList<L2Effect>();
|
|
|
|
|
|
+ if (_debuffs == null) _debuffs = new FastList<L2Effect>().shared();
|
|
for (L2Effect e : _debuffs)
|
|
for (L2Effect e : _debuffs)
|
|
{
|
|
{
|
|
if (e != null
|
|
if (e != null
|
|
@@ -742,7 +742,7 @@ public class CharEffectList
|
|
}
|
|
}
|
|
else
|
|
else
|
|
{
|
|
{
|
|
- if (_buffs == null) _buffs = new FastList<L2Effect>();
|
|
|
|
|
|
+ if (_buffs == null) _buffs = new FastList<L2Effect>().shared();
|
|
|
|
|
|
for (L2Effect e : _buffs)
|
|
for (L2Effect e : _buffs)
|
|
{
|
|
{
|