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@@ -565,7 +565,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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}
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}
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}
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}
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// Order to the L2MonsterInstance to random walk (1/100)
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// Order to the L2MonsterInstance to random walk (1/100)
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- else if (npc.getSpawn() != null && Rnd.nextInt(RANDOM_WALK_RATE) == 0 && !(_actor instanceof L2RaidBossInstance || _actor instanceof L2MinionInstance))
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+ else if (npc.getSpawn() != null && Rnd.nextInt(RANDOM_WALK_RATE) == 0 && !(_actor instanceof L2RaidBossInstance || _actor instanceof L2MinionInstance || _actor instanceof L2GrandBossInstance))
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{
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{
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int x1, y1, z1;
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int x1, y1, z1;
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int range = Config.MAX_DRIFT_RANGE;
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int range = Config.MAX_DRIFT_RANGE;
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