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Cleanup and correction to comment from yesterday.

Ahmed 17 年之前
父節點
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a7326a96a4

+ 3 - 4
L2_GameServer/java/net/sf/l2j/gameserver/model/L2Character.java

@@ -82,7 +82,6 @@ import net.sf.l2j.gameserver.serverpackets.ActionFailed;
 import net.sf.l2j.gameserver.serverpackets.Attack;
 import net.sf.l2j.gameserver.serverpackets.ChangeMoveType;
 import net.sf.l2j.gameserver.serverpackets.ChangeWaitType;
-import net.sf.l2j.gameserver.serverpackets.CharInfo;
 import net.sf.l2j.gameserver.serverpackets.EtcStatusUpdate;
 import net.sf.l2j.gameserver.serverpackets.FlyToLocation;
 import net.sf.l2j.gameserver.serverpackets.L2GameServerPacket;
@@ -311,9 +310,9 @@ public abstract class L2Character extends L2Object
 	}
 	
 	/**
-	 * This will return true if the player is transformed,<br>
-	 * but if the player is not transformed it will return false.
-	 * @return transformation status
+	 * This will untransform a player if they are an instance of L2Pcinstance
+	 * and if they are transformed.
+	 * @return untransform
 	 */
 	public void charUntransform()
 	{

+ 1 - 1
L2_GameServer/java/net/sf/l2j/gameserver/model/actor/knownlist/CharKnownList.java

@@ -21,11 +21,11 @@ import javolution.util.FastList;
 import javolution.util.FastMap;
 import net.sf.l2j.gameserver.model.L2Character;
 import net.sf.l2j.gameserver.model.L2Object;
+import net.sf.l2j.gameserver.model.L2Summon;
 import net.sf.l2j.gameserver.model.actor.instance.L2BoatInstance;
 import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance;
 import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance;
 import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
-import net.sf.l2j.gameserver.model.L2Summon;
 import net.sf.l2j.gameserver.util.Util;
 
 public class CharKnownList extends ObjectKnownList

+ 1 - 1
L2_GameServer/java/net/sf/l2j/gameserver/serverpackets/PledgeReceiveSubPledgeCreated.java

@@ -14,8 +14,8 @@
  */
 package net.sf.l2j.gameserver.serverpackets;
 
-import net.sf.l2j.gameserver.model.L2Clan.SubPledge;
 import net.sf.l2j.gameserver.model.L2Clan;
+import net.sf.l2j.gameserver.model.L2Clan.SubPledge;
 
 /**
  *

+ 1 - 1
L2_GameServer/java/net/sf/l2j/gameserver/skills/effects/EffectWarp.java

@@ -15,8 +15,8 @@
 package net.sf.l2j.gameserver.skills.effects;
 
 import net.sf.l2j.Config;
-import net.sf.l2j.gameserver.ai.CtrlIntention;
 import net.sf.l2j.gameserver.GeoData;
+import net.sf.l2j.gameserver.ai.CtrlIntention;
 import net.sf.l2j.gameserver.model.L2Character;
 import net.sf.l2j.gameserver.model.L2Effect;
 import net.sf.l2j.gameserver.model.Location;