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@@ -1172,12 +1172,13 @@ public final class Formulas
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}
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}
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// In C5 summons make 10 % less dmg in PvP.
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- if(attacker instanceof L2Summon && target instanceof L2PcInstance) damage *= 0.9;
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+ if(attacker instanceof L2Summon && target instanceof L2PcInstance)
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+ damage *= 0.9;
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// defence modifier depending of the attacker weapon
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L2Weapon weapon = attacker.getActiveWeaponItem();
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Stats stat = null;
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- if (weapon != null && attacker.getFirstEffect(L2Effect.EffectType.TRANSFORMATION) == null)
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+ if (weapon != null && !attacker.charIsTransformed())
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{
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switch (weapon.getItemType())
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{
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