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@@ -6945,8 +6945,6 @@ public final class L2PcInstance extends L2PlayableInstance
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}
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}
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- _reuseTimeStamps.clear();
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-
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statement.close();
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}
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catch (Exception e)
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@@ -7186,8 +7184,6 @@ public final class L2PcInstance extends L2PlayableInstance
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L2Object[] targets = new L2Character[]{this};
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Connection con = null;
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- long delaytime = System.currentTimeMillis() - this.getLastAccess();
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-
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try
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{
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con = L2DatabaseFactory.getInstance().getConnection();
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@@ -7216,6 +7212,8 @@ public final class L2PcInstance extends L2PlayableInstance
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double reuseDelay = rset.getInt("reuse_delay");
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double systime = rset.getDouble("systime");
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+ double remainingTime = systime - System.currentTimeMillis();
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+
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// Just incase the admin minipulated this table incorrectly :x
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if(skillId == -1 || effectCount == -1 || effectCurTime == -1 || reuseDelay < 0) continue;
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@@ -7226,9 +7224,9 @@ public final class L2PcInstance extends L2PlayableInstance
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else
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skill.useSkill(this, targets);
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- if (reuseDelay > 10)
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+ if (remainingTime > 10)
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{
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- disableSkill(skillId, (long)reuseDelay);
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+ disableSkill(skillId, (long)remainingTime);
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addTimeStamp(new TimeStamp(skillId, (long)reuseDelay, (long)systime));
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}
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@@ -7261,11 +7259,12 @@ public final class L2PcInstance extends L2PlayableInstance
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double reuseDelay = rset.getDouble("reuse_delay");
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double systime = rset.getDouble("systime");
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- reuseDelay = reuseDelay - delaytime;
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+ double remainingTime = systime - System.currentTimeMillis();
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- if (reuseDelay <= 0) continue;
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+ if (remainingTime < 10)
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+ continue;
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- disableSkill(skillId, (long)reuseDelay);
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+ disableSkill(skillId, (long)remainingTime);
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addTimeStamp(new TimeStamp(skillId, (long)reuseDelay, (long)systime));
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}
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rset.close();
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@@ -9388,6 +9387,7 @@ public final class L2PcInstance extends L2PlayableInstance
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* 2. Register the correct _classId against applied 'classIndex'.
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*/
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store();
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+ _reuseTimeStamps.clear();
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if (classIndex == 0)
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{
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