ソースを参照

BETA: Minor class authorship cleanup.

'''Note:''' If modified class doesn't have author, please do not use ''unknown'' as author.
'''Note:''' Add new author name at the end of the list, that way we can known on sight who was the one that created it and who modified it.
Zoey76 11 年 前
コミット
985ab5e7b3
20 ファイル変更18 行追加38 行削除
  1. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/GameTimeController.java
  2. 1 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/CharTemplateTable.java
  3. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/AuctionItemType.java
  4. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/DuelResult.java
  5. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/FortTeleportWhoType.java
  6. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/InstanceType.java
  7. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/ItemLocation.java
  8. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/QuestEventType.java
  9. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/SiegeTeleportWhoType.java
  10. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/StatType.java
  11. 0 3
      L2J_Server_BETA/java/com/l2jserver/gameserver/enums/TrapAction.java
  12. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java
  13. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MagicSkillLaunched.java
  14. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MagicSkillUse.java
  15. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java
  16. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/NpcHtmlMessage.java
  17. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/NpcQuestHtmlMessage.java
  18. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/TutorialCloseHtml.java
  19. 2 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/TutorialShowHtml.java
  20. 0 1
      L2J_Server_BETA/java/com/l2jserver/gameserver/util/Evolve.java

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/GameTimeController.java

@@ -32,7 +32,7 @@ import com.l2jserver.gameserver.model.actor.L2Character;
 
 /**
  * Game Time controller class.
- * @author Unknown, Forsaiken
+ * @author Forsaiken
  */
 public final class GameTimeController extends Thread
 {

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/datatables/CharTemplateTable.java

@@ -35,7 +35,7 @@ import com.l2jserver.gameserver.model.base.ClassId;
 
 /**
  * This will be reworked Soon(tm).
- * @author Unknown, Forsaiken, Zoey76, GKR
+ * @author Forsaiken, Zoey76, GKR
  */
 public final class CharTemplateTable extends DocumentParser
 {

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/AuctionItemType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum AuctionItemType
 {
 	ClanHall

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/DuelResult.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum DuelResult
 {
 	Continue,

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/FortTeleportWhoType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum FortTeleportWhoType
 {
 	All,

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/InstanceType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum InstanceType
 {
 	L2Object(null),

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/ItemLocation.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum ItemLocation
 {
 	VOID,

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/QuestEventType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum QuestEventType
 {
 	ON_FIRST_TALK(false), // control the first dialog shown by NPCs when they are clicked (some quests must override the default npc action)

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/SiegeTeleportWhoType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum SiegeTeleportWhoType
 {
 	Attacker,

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/StatType.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum StatType
 {
 	

+ 0 - 3
L2J_Server_BETA/java/com/l2jserver/gameserver/enums/TrapAction.java

@@ -18,9 +18,6 @@
  */
 package com.l2jserver.gameserver.enums;
 
-/**
- * @author unknown
- */
 public enum TrapAction
 {
 	TRAP_TRIGGERED,

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/RequestBypassToServer.java

@@ -53,7 +53,8 @@ import com.l2jserver.gameserver.util.GMAudit;
 import com.l2jserver.gameserver.util.Util;
 
 /**
- * @author Unknown, FBIagent
+ * RequestBypassToServer client packet implementation.
+ * @author FBIagent
  */
 public final class RequestBypassToServer extends L2GameClientPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MagicSkillLaunched.java

@@ -25,7 +25,8 @@ import com.l2jserver.gameserver.model.L2Object;
 import com.l2jserver.gameserver.model.actor.L2Character;
 
 /**
- * @author Unknown, UnAfraid
+ * MagicSkillLaunched server packet implementation.
+ * @author UnAfraid
  */
 public class MagicSkillLaunched extends L2GameServerPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MagicSkillUse.java

@@ -28,7 +28,8 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 import com.l2jserver.gameserver.model.interfaces.IPositionable;
 
 /**
- * @author Unknown, UnAfraid, Nos
+ * MagicSkillUse server packet implementation.
+ * @author UnAfraid, Nos
  */
 public final class MagicSkillUse extends L2GameServerPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/MyTargetSelected.java

@@ -23,7 +23,8 @@ import com.l2jserver.gameserver.model.actor.instance.L2ControllableAirShipInstan
 import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 
 /**
- * @author Unknown, UnAfraid
+ * MyTargetSelected server packet implementation.
+ * @author UnAfraid
  */
 public class MyTargetSelected extends L2GameServerPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/NpcHtmlMessage.java

@@ -21,7 +21,8 @@ package com.l2jserver.gameserver.network.serverpackets;
 import com.l2jserver.gameserver.enums.HtmlActionScope;
 
 /**
- * @author Unknown, FBIagent
+ * NpcHtmlMessage server packet implementation.
+ * @author FBIagent
  */
 public final class NpcHtmlMessage extends AbstractHtmlPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/NpcQuestHtmlMessage.java

@@ -21,7 +21,8 @@ package com.l2jserver.gameserver.network.serverpackets;
 import com.l2jserver.gameserver.enums.HtmlActionScope;
 
 /**
- * @author Unknown, FBIagent
+ * NpcQuestHtmlMessage server packet implementation.
+ * @author FBIagent
  */
 public final class NpcQuestHtmlMessage extends AbstractHtmlPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/TutorialCloseHtml.java

@@ -21,7 +21,8 @@ package com.l2jserver.gameserver.network.serverpackets;
 import com.l2jserver.gameserver.enums.HtmlActionScope;
 
 /**
- * @author Unknown, FBIagent
+ * TutorialCloseHtml server packet implementation.
+ * @author FBIagent
  */
 public class TutorialCloseHtml extends L2GameServerPacket
 {

+ 2 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/TutorialShowHtml.java

@@ -21,7 +21,8 @@ package com.l2jserver.gameserver.network.serverpackets;
 import com.l2jserver.gameserver.enums.HtmlActionScope;
 
 /**
- * @author Unknown, FBIagent
+ * TutorialShowHtml server packet implementation.
+ * @author FBIagent
  */
 public final class TutorialShowHtml extends AbstractHtmlPacket
 {

+ 0 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/util/Evolve.java

@@ -44,7 +44,6 @@ import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
 
 /**
  * UnAfraid: TODO: MOVE IT TO DP AI
- * @author Unknown
  */
 public final class Evolve
 {