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Cursed Weapon correction, and preperation for DP changes (later)

Ahmed 17 years ago
parent
commit
9054fb5325

+ 1 - 0
L2_GameServer_T1/java/net/sf/l2j/gameserver/model/CursedWeapon.java

@@ -375,6 +375,7 @@ public class CursedWeapon
 	            _player.addSkill(sk, false);
 	        }
 		}
+		_player.regiveTemporarySkills();
 		_player.sendSkillList();
 	}
 	

+ 1 - 1
L2_GameServer_T1/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

@@ -2194,7 +2194,7 @@ public final class L2PcInstance extends L2PlayableInstance
 	 * Regive all skills which aren't saved to database, like Noble, Hero, Clan Skills<BR><BR>
 	 *
 	 */
-	private void regiveTemporarySkills()
+	public void regiveTemporarySkills()
 	{
 		// Do not call this on enterworld or char load