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@@ -128,6 +128,8 @@ public class PcKnownList extends PlayableKnownList
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{
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if (object instanceof L2Vehicle)
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return 10000;
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+ else if (object != null && object.isWalker())
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+ return 10000;
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// when knownlist grows, the distance to forget should be at least
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// the same as the previous watch range, or it becomes possible that
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@@ -147,6 +149,8 @@ public class PcKnownList extends PlayableKnownList
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{
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if (object instanceof L2Vehicle)
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return 8000;
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+ else if (object != null && object.isWalker())
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+ return 8000;
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final int knownlistSize = getKnownObjects().size();
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if (knownlistSize <= 25)
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