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@@ -1,107 +0,0 @@
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-/*
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- * Copyright (C) 2004-2014 L2J Server
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- *
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- * This file is part of L2J Server.
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- *
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- * L2J Server is free software: you can redistribute it and/or modify
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- * it under the terms of the GNU General Public License as published by
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- * the Free Software Foundation, either version 3 of the License, or
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- * (at your option) any later version.
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- *
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- * L2J Server is distributed in the hope that it will be useful,
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- * but WITHOUT ANY WARRANTY; without even the implied warranty of
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- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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- * General Public License for more details.
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- *
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- * You should have received a copy of the GNU General Public License
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- * along with this program. If not, see <http://www.gnu.org/licenses/>.
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- */
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-package com.l2jserver.gameserver.model.actor.instance;
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-
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-import com.l2jserver.Config;
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-import com.l2jserver.gameserver.ai.CtrlIntention;
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-import com.l2jserver.gameserver.enums.InstanceType;
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-import com.l2jserver.gameserver.model.actor.L2Character;
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-import com.l2jserver.gameserver.model.actor.L2Npc;
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-import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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-import com.l2jserver.gameserver.network.SystemMessageId;
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-import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
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-
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-public class L2FortBallistaInstance extends L2Npc
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-{
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- public L2FortBallistaInstance(int objectId, L2NpcTemplate template)
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- {
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- super(objectId, template);
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- setInstanceType(InstanceType.L2FortBallistaInstance);
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- }
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-
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- @Override
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- public boolean isAutoAttackable(L2Character attacker)
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- {
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- return true;
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- }
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-
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- @Override
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- public boolean doDie(L2Character killer)
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- {
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- if (!super.doDie(killer))
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- {
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- return false;
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- }
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-
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- if (getFort().getSiege().getIsInProgress())
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- {
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- if (killer instanceof L2PcInstance)
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- {
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- L2PcInstance player = ((L2PcInstance) killer);
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- if ((player.getClan() != null) && (player.getClan().getLevel() >= 5))
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- {
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- player.getClan().addReputationScore(Config.BALLISTA_POINTS, true);
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- player.sendPacket(SystemMessageId.BALLISTA_DESTROYED_CLAN_REPU_INCREASED);
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- }
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- }
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- }
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-
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- return true;
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- }
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-
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- @Override
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- public void onAction(L2PcInstance player, boolean interact)
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- {
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- if (!canTarget(player))
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- {
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- return;
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- }
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-
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- // Check if the L2PcInstance already target the L2NpcInstance
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- if (this != player.getTarget())
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- {
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- // Set the target of the L2PcInstance player
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- player.setTarget(this);
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- }
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- else if (interact)
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- {
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- if (isAutoAttackable(player) && !isAlikeDead())
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- {
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- if (Math.abs(player.getZ() - getZ()) < 600) // this max heigth difference might need some tweaking
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- {
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- player.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, this);
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- }
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- }
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- // Calculate the distance between the L2PcInstance and the L2NpcInstance
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- if (!canInteract(player))
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- {
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- // Notify the L2PcInstance AI with AI_INTENTION_INTERACT
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- player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
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- }
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- }
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- // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
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- player.sendPacket(ActionFailed.STATIC_PACKET);
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- }
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-
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- @Override
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- public boolean hasRandomAnimation()
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- {
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- return false;
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- }
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-}
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