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@@ -48,6 +48,9 @@ public class NewCharacterSuccess extends L2GameServerPacket
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for (L2PcTemplate temp : _chars)
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for (L2PcTemplate temp : _chars)
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{
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{
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+ if (temp == null)
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+ continue;
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+
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writeD(temp.race.ordinal());
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writeD(temp.race.ordinal());
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writeD(temp.classId.getId());
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writeD(temp.classId.getId());
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writeD(0x46);
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writeD(0x46);
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