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BETA: Updating a bit L2World OID Map error logs.

Rumen Nikiforov 12 years ago
parent
commit
845985f67e
1 changed files with 2 additions and 2 deletions
  1. 2 2
      L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2World.java

+ 2 - 2
L2J_Server_BETA/java/com/l2jserver/gameserver/model/L2World.java

@@ -112,9 +112,9 @@ public final class L2World
 	{
 		if (_allObjects.containsKey(object.getObjectId()))
 		{
-			_log.log(Level.WARNING, "--------[L2World] object: " + object + " already exist in OID map!--------");
+			_log.warning("[L2World] Current object: " + object + " already exist in OID map!");
 			_log.log(Level.WARNING, "New object: " + StringUtil.getTraceString(Thread.currentThread().getStackTrace()));
-			_log.log(Level.WARNING, "----------------- Previous Put -----------------");
+			_log.warning("[L2World] Previous object: " + _allObjects.get(object.getObjectId()) + " already exist in OID map!");
 			_log.log(Level.WARNING, "Previous: " + _allObjectsDebug.get(object.getObjectId()));
 			_log.log(Level.WARNING, "---------------------- End ---------------------");
 			return;