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@@ -1455,7 +1455,7 @@ public final class CharEffectList
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// Select the map that holds the effects related to this skill.
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final Map<Integer, BuffInfo> effects = getEffectList(skill);
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// Remove first buff when buff list is full.
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- if (!skill.isDebuff() && !skill.is7Signs() && !doesStack(skill))
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+ if (!skill.isDebuff() && !skill.isToggle() && !skill.is7Signs() && !doesStack(skill))
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{
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int buffsToRemove = -1;
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if (skill.isDance())
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