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@@ -50,7 +50,7 @@ public class EffectTemplate
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public final AbnormalEffect eventEffect;
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public FuncTemplate[] funcTemplates;
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public final String abnormalType;
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- public final float abnormalLvl;
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+ public final byte abnormalLvl;
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public final boolean icon;
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public final String funcName;
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public final double effectPower; // to thandle chance
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@@ -62,7 +62,7 @@ public class EffectTemplate
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public EffectTemplate(Condition pAttachCond, Condition pApplayCond, String func, Lambda pLambda,
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int pCounter, int pPeriod, AbnormalEffect pAbnormalEffect, AbnormalEffect pSpecialEffect,
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- AbnormalEffect pEventEffect, String pAbnormalType, float pAbnormalLvl, boolean showicon,
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+ AbnormalEffect pEventEffect, String pAbnormalType, byte pAbnormalLvl, boolean showicon,
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double ePower, L2SkillType eType, int trigId, int trigLvl, ChanceCondition chanceCond)
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{
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attachCond = pAttachCond;
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