Patched by: @TheArtOfCleanCode
@@ -1067,6 +1067,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
{
if (!isPlayer())
+ _attackEndTime = System.nanoTime() + TimeUnit.NANOSECONDS.convert(timeAtk, TimeUnit.MILLISECONDS);
hitted = doAttackHitSimple(attack, target, timeToHit);
break;
}