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Some HTM updates/fixes (thanks Loup_Solitaire & Fabian)

DrLecter 17 years ago
parent
commit
606d5ecb69

+ 5 - 5
L2_GameServer_T1/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminCursedWeapons.java

@@ -98,21 +98,21 @@ public class AdminCursedWeapons implements IAdminCommandHandler {
 						replyMSG.append("<tr><td>Karma:</td><td>"+String.valueOf(cw.getPlayerKarma())+"</td></tr>");
 						replyMSG.append("<tr><td>Kills:</td><td>"+String.valueOf(cw.getPlayerPkKills())+"/"+String.valueOf(cw.getNbKills())+"</td></tr>");
 						replyMSG.append("<tr><td>Time remaining:</td><td>"+String.valueOf(cw.getTimeLeft()/60000)+" min.</td></tr>");
-						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "+String.valueOf(itemId)+"\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
-						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "+String.valueOf(itemId)+"\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
+						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "+String.valueOf(itemId)+"\" width=73 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
+						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "+String.valueOf(itemId)+"\" width=73 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
 					}
 					else if (cw.isDropped())
 					{
 						replyMSG.append("<tr><td>Position:</td><td>Lying on the ground</td></tr>");
 						replyMSG.append("<tr><td>Time remaining:</td><td>"+String.valueOf(cw.getTimeLeft()/60000)+" min.</td></tr>");
 						replyMSG.append("<tr><td>Kills:</td><td>"+String.valueOf(cw.getNbKills())+"</td></tr>");
-						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "+String.valueOf(itemId)+"\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
-						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "+String.valueOf(itemId)+"\" width=73 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
+						replyMSG.append("<tr><td><button value=\"Remove\" action=\"bypass -h admin_cw_remove "+String.valueOf(itemId)+"\" width=73 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
+						replyMSG.append("<td><button value=\"Go\" action=\"bypass -h admin_cw_goto "+String.valueOf(itemId)+"\" width=73 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>");
 					}
 					else
 					{
 						replyMSG.append("<tr><td>Position:</td><td>Doesn't exist.</td></tr>");
-						replyMSG.append("<tr><td><button value=\"Give to Target\" action=\"bypass -h admin_cw_add "+String.valueOf(itemId)+"\" width=99 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><td></td></tr>");
+						replyMSG.append("<tr><td><button value=\"Give to Target\" action=\"bypass -h admin_cw_add "+String.valueOf(itemId)+"\" width=99 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df></td><td></td></tr>");
 					}
 					replyMSG.append("</table>");
 					replyMSG.append("<br>");

+ 4 - 4
L2_GameServer_T1/java/net/sf/l2j/gameserver/handler/admincommandhandlers/AdminSkill.java

@@ -251,9 +251,9 @@ public class AdminSkill implements IAdminCommandHandler {
 		NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
 		TextBuilder replyMSG = new TextBuilder("<html><body>");
 		replyMSG.append("<table width=260><tr>");
-		replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
+		replyMSG.append("<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
 		replyMSG.append("<td width=180><center>Character Selection Menu</center></td>");
-		replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_show_skills\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
+		replyMSG.append("<td width=40><button value=\"Back\" action=\"bypass -h admin_show_skills\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
 		replyMSG.append("</tr></table>");
 		replyMSG.append("<br><br>");
 		replyMSG.append("<center>Editing <font color=\"LEVEL\">" + player.getName() + "</font></center>");
@@ -280,8 +280,8 @@ public class AdminSkill implements IAdminCommandHandler {
 		replyMSG.append("<tr><td>Id: </td>");
 		replyMSG.append("<td><edit var=\"id_to_remove\" width=110></td></tr>");
 		replyMSG.append("</table></center>");
-		replyMSG.append("<center><button value=\"Remove skill\" action=\"bypass -h admin_remove_skill $id_to_remove\" width=110 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></center>");
-		replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15></center>");
+		replyMSG.append("<center><button value=\"Remove skill\" action=\"bypass -h admin_remove_skill $id_to_remove\" width=110 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>");
+		replyMSG.append("<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>");
 		replyMSG.append("</body></html>");
 		adminReply.setHtml(replyMSG.toString());
 		activeChar.sendPacket(adminReply);

+ 1 - 1
L2_GameServer_T1/java/net/sf/l2j/gameserver/model/actor/instance/L2CastleChamberlainInstance.java

@@ -442,7 +442,7 @@ public class L2CastleChamberlainInstance extends L2MerchantInstance
                     msg.append("<tr>");
                     msg.append("<td>Change tax rate to:</td>");
                     msg.append("<td><edit var=\"value\" width=40><br>");
-                    msg.append("<button value=\"Adjust\" action=\"bypass -h npc_%objectId%_tax_set $value\" width=80 height=15></td>");
+                    msg.append("<button value=\"Adjust\" action=\"bypass -h npc_%objectId%_tax_set $value\" width=80 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
                     msg.append("</tr>");
                     msg.append("</table>");
                     msg.append("</center>");

+ 5 - 5
L2_GameServer_T1/java/net/sf/l2j/gameserver/model/actor/instance/L2OlympiadManagerInstance.java

@@ -221,10 +221,10 @@ public class L2OlympiadManagerInstance extends L2FolkInstance
                     String[] matches = Olympiad.getInstance().getMatchList();
                     int stad;
                     int showbattle;
-                    replyMSG.append("Grand Olympiad Games Overview<br><br>" +
-                            "* Caution: Please note, if you watch an Olympiad " +
-                            "game, the summoning of your Servitors or Pets will be " +
-                            "cancelled. Be careful.<br>");
+                    replyMSG.append("Grand Olympiad Competition View<br>" +
+                            "Warning: If you watch an Olympiad game, the " +
+                            "summoning of your Servitors or Pets will be " +
+                            "cancelled.<br><br>");
 
                     if (matches == null)
                         replyMSG.append("<br>There are no matches at the moment");
@@ -309,4 +309,4 @@ public class L2OlympiadManagerInstance extends L2FolkInstance
 
         showChatWindow(player, filename);
     }
-}
+}