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@@ -82,6 +82,7 @@ import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jserver.gameserver.model.effects.AbnormalEffect;
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import com.l2jserver.gameserver.model.effects.L2Effect;
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+import com.l2jserver.gameserver.model.effects.EffectFlag;
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import com.l2jserver.gameserver.model.effects.L2EffectType;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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@@ -2374,7 +2375,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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{
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getActingPlayer().reviveRequest(getActingPlayer(), null, false);
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}
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- else if (isAffected(CharEffectList.EFFECT_FLAG_CHARM_OF_COURAGE) && getActingPlayer().isInSiege())
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+ else if (isAffected(EffectFlag.CHARM_OF_COURAGE) && getActingPlayer().isInSiege())
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{
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getActingPlayer().reviveRequest(getActingPlayer(), null, false);
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}
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@@ -2588,7 +2589,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isAfraid()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_FEAR);
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+ return isAffected(EffectFlag.FEAR);
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}
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/**
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@@ -2614,7 +2615,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isConfused()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_CONFUSED);
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+ return isAffected(EffectFlag.CONFUSED);
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}
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/**
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@@ -2650,17 +2651,17 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isMuted()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_MUTED);
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+ return isAffected(EffectFlag.MUTED);
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}
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public final boolean isPhysicalMuted()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_PSYCHICAL_MUTED);
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+ return isAffected(EffectFlag.PSYCHICAL_MUTED);
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}
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public final boolean isPhysicalAttackMuted()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_PSYCHICAL_ATTACK_MUTED);
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+ return isAffected(EffectFlag.PSYCHICAL_ATTACK_MUTED);
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}
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/**
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@@ -2696,7 +2697,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isParalyzed()
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{
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- return _isParalyzed || isAffected(CharEffectList.EFFECT_FLAG_PARALYZED);
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+ return _isParalyzed || isAffected(EffectFlag.PARALYZED);
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}
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public final void setIsParalyzed(boolean value)
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@@ -2716,7 +2717,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isDisarmed()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_DISARMED);
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+ return isAffected(EffectFlag.DISARMED);
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}
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/**
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@@ -2729,7 +2730,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isRooted()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_ROOTED);
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+ return isAffected(EffectFlag.ROOTED);
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}
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/**
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@@ -2787,17 +2788,17 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public final boolean isSleeping()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_SLEEP);
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+ return isAffected(EffectFlag.SLEEP);
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}
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public final boolean isStunned()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_STUNNED);
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+ return isAffected(EffectFlag.STUNNED);
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}
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public final boolean isBetrayed()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_BETRAYED);
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+ return isAffected(EffectFlag.BETRAYED);
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}
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public final boolean isTeleporting()
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@@ -2817,7 +2818,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public boolean isInvul()
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{
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- return _isInvul || _isTeleporting || isAffected(CharEffectList.EFFECT_FLAG_INVUL);
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+ return _isInvul || _isTeleporting || isAffected(EffectFlag.INVUL);
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}
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public void setIsMortal(boolean b)
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@@ -2837,7 +2838,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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public boolean isResurrectionBlocked()
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{
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- return isAffected(CharEffectList.EFFECT_FLAG_BLOCK_RESURRECTION);
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+ return isAffected(EffectFlag.BLOCK_RESURRECTION);
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}
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public final boolean isFlying()
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@@ -4285,7 +4286,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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broadcastPacket(su);
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}
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}
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- if ((getSummon() != null) && isAffected(CharEffectList.EFFECT_FLAG_SERVITOR_SHARE))
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+ if ((getSummon() != null) && isAffected(EffectFlag.SERVITOR_SHARE))
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{
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getSummon().broadcastStatusUpdate();
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}
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@@ -7777,11 +7778,11 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
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/**
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* Check if target is affected with special buff
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- * @see CharEffectList#isAffected(int)
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+ * @see CharEffectList#isAffected(EffectFlag)
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* @param flag int
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* @return boolean
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*/
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- public boolean isAffected(int flag)
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+ public boolean isAffected(EffectFlag flag)
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{
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return _effects.isAffected(flag);
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}
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