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+/*
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+ * This program is free software: you can redistribute it and/or modify it under
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+ * the terms of the GNU General Public License as published by the Free Software
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+ * Foundation, either version 3 of the License, or (at your option) any later
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+ * version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but WITHOUT
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+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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+ * details.
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+ *
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+ * You should have received a copy of the GNU General Public License along with
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+ * this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package com.l2jserver.gameserver.network.clientpackets;
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+
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+import java.util.logging.Level;
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+
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+import com.l2jserver.Config;
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+import com.l2jserver.gameserver.model.L2ItemInstance;
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+import com.l2jserver.gameserver.model.ItemHolder;
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+import com.l2jserver.gameserver.model.actor.L2Npc;
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+import com.l2jserver.gameserver.model.actor.instance.L2NpcInstance;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.itemcontainer.ItemContainer;
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+import com.l2jserver.gameserver.model.itemcontainer.PcFreight;
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+import com.l2jserver.gameserver.network.SystemMessageId;
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+import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
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+import com.l2jserver.gameserver.network.serverpackets.ItemList;
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+import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
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+import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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+import com.l2jserver.gameserver.util.Util;
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+
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+/**
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+ * @author -Wooden-
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+ * @author UnAfraid
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+ * Thanks mrTJO
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+ */
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+public class RequestPackageSend extends L2GameClientPacket
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+{
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+ private final String _C_9F_REQUESTPACKAGESEND = "[C] 9F RequestPackageSend";
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+ private ItemHolder _items[] = null;
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+ private int _objectId;
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+ private int _count;
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+
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+ @Override
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+ protected void readImpl()
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+ {
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+ _objectId = readD();
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+ _count = readD();
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+ _items = new ItemHolder[_count];
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+ for (int i = 0; i < _count; i++)
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+ {
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+ int objId = readD();
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+ long cnt = readQ();
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+ if (objId < 1 || cnt < 0)
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+ {
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+ _items = null;
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+ return;
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+ }
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+
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+ _items[i] = new ItemHolder(objId, cnt);
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+ }
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+ }
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+
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+ @Override
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+ protected void runImpl()
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+ {
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+ if (_items == null)
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+ return;
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+
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+ final L2PcInstance player = getClient().getActiveChar();
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+ if (player == null)
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+ return;
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+
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+ if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("deposit"))
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+ {
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+ player.sendMessage("You depositing items too fast.");
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+ return;
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+ }
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+
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+ player.setActiveWarehouse(new PcFreight(_objectId));
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+
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+ final ItemContainer warehouse = player.getActiveWarehouse();
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+ if (warehouse == null)
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+ return;
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+
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+ L2Npc manager = player.getLastFolkNPC();
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+ if ((manager == null || !player.isInsideRadius(manager, L2NpcInstance.INTERACTION_DISTANCE, false, false)) && !player.isGM())
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+ return;
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+
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+ if (player.getActiveEnchantItem() != null)
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+ {
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+ Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " tried to use enchant Exploit!", Config.DEFAULT_PUNISH);
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+ return;
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+ }
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+
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+ // Alt game - Karma punishment
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+ if (!Config.ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE && player.getKarma() > 0)
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+ return;
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+
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+ // Freight price from config or normal price per item slot (30)
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+ int fee = _count * Config.ALT_FREIGHT_PRIECE; //Config.ALT_GAME_FREIGHT_PRICE;
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+ double currentAdena = player.getAdena();
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+ int slots = 0;
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+
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+ for (ItemHolder i : _items)
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+ {
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+ // Check validity of requested item
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+ L2ItemInstance item = player.checkItemManipulation(i.getObjectId(), i.getCount(), "deposit");
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+ if (item == null)
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+ {
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+ _log.log(Level.WARNING, "Error depositing a warehouse object for char " + player.getName() + " (validity check)");
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+ return;
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+ }
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+
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+ if (!item.isFreightable())
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+ return;
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+
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+ // Calculate needed adena and slots
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+ if (item.getItemId() == 57)
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+ currentAdena -= i.getCount();
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+ else if (!item.isStackable())
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+ slots += i.getCount();
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+ else if (warehouse.getItemByItemId(item.getItemId()) == null)
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+ slots++;
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+ }
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+
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+ // Item Max Limit Check
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+ if (!warehouse.validateCapacity(slots))
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+ {
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+ sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED));
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+ return;
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+ }
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+
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+ // Check if enough adena and charge the fee
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+ if (currentAdena < fee || !player.reduceAdena(warehouse.getName(), fee, manager, false))
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+ {
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+ sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
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+ return;
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+ }
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+
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+ // get current tradelist if any
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+ if (player.getActiveTradeList() != null)
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+ return;
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+
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+ // Proceed to the transfer
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+ InventoryUpdate playerIU = Config.FORCE_INVENTORY_UPDATE ? null : new InventoryUpdate();
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+ for (ItemHolder i : _items)
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+ {
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+ // Check validity of requested item
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+ L2ItemInstance oldItem = player.checkItemManipulation(i.getObjectId(), i.getCount(), "deposit");
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+ if (oldItem == null)
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+ {
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+ _log.log(Level.WARNING, "Error depositing a warehouse object for char " + player.getName() + " (olditem == null)");
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+ return;
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+ }
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+
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+ L2ItemInstance newItem = player.getInventory().transferItem("Trade", i.getObjectId(), i.getCount(), warehouse, player, null);
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+ if (newItem == null)
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+ {
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+ _log.log(Level.WARNING, "Error depositing a warehouse object for char " + player.getName() + " (newitem == null)");
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+ continue;
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+ }
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+
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+ if (playerIU != null)
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+ {
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+ if (oldItem.getCount() > 0 && oldItem != newItem)
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+ playerIU.addModifiedItem(oldItem);
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+ else
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+ playerIU.addRemovedItem(oldItem);
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+ }
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+ }
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+
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+ warehouse.deleteMe();
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+
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+ // Send updated item list to the player
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+ if (playerIU != null)
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+ player.sendPacket(playerIU);
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+ else
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+ player.sendPacket(new ItemList(player, false));
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+
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+ // Update current load status on player
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+ StatusUpdate su = new StatusUpdate(player);
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+ su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
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+ player.sendPacket(su);
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+ }
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+
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+ @Override
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+ public String getType()
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+ {
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+ return _C_9F_REQUESTPACKAGESEND;
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+ }
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+}
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