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@@ -152,25 +152,39 @@ public class Quest extends ManagedScript
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ITEMSOUND_QUEST_FANFARE_1(new PlaySound("ItemSound.quest_fanfare_1")),
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// Played only after class transfer via Test Server Helpers (Id 31756 and 31757)
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ITEMSOUND_QUEST_FANFARE_2(new PlaySound("ItemSound.quest_fanfare_2")),
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- // Quests 336
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+ // Quest 336
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ITEMSOUND_QUEST_FANFARE_MIDDLE(new PlaySound("ItemSound.quest_fanfare_middle")),
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// Quest 114
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ITEMSOUND_ARMOR_WOOD(new PlaySound("ItemSound.armor_wood_3")),
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// Quest 21
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ITEMSOUND_ARMOR_CLOTH(new PlaySound("ItemSound.item_drop_equip_armor_cloth")),
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- ITEMSOUND_ED_CHIMES(new PlaySound("AmdSound.ed_chimes_05")),
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+ AMDSOUND_ED_CHIMES(new PlaySound("AmdSound.ed_chimes_05")),
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+ HORROR_01(new PlaySound("horror_01")), // played when spawned monster sees player
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// Quest 22
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- ITEMSOUND_D_HORROR_03(new PlaySound("AmbSound.d_horror_03")),
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- ITEMSOUND_D_HORROR_15(new PlaySound("AmbSound.d_horror_15")),
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- ITEMSOUND_DD_HORROR_01(new PlaySound("AmbSound.dd_horror_01")),
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- // Quest 120
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- ITEMSOUND_ED_DRONE_02(new PlaySound("AmbSound.ed_drone_02")),
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+ AMBSOUND_HORROR_01(new PlaySound("AmbSound.dd_horror_01")),
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+ AMBSOUND_HORROR_03(new PlaySound("AmbSound.d_horror_03")),
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+ AMBSOUND_HORROR_15(new PlaySound("AmbSound.d_horror_15")),
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// Quest 23
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ITEMSOUND_ARMOR_LEATHER(new PlaySound("ItemSound.itemdrop_armor_leather")),
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ITEMSOUND_WEAPON_SPEAR(new PlaySound("ItemSound.itemdrop_weapon_spear")),
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+ AMBSOUND_MT_CREAK(new PlaySound("AmbSound.mt_creak01")),
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+ AMBSOUND_EG_DRON(new PlaySound("AmbSound.eg_dron_02")),
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+ SKILLSOUND_HORROR_02(new PlaySound("SkillSound5.horror_02")),
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+ CHRSOUND_MHFIGHTER_CRY(new PlaySound("ChrSound.MHFighter_cry")),
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// Quest 24
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- AMDSOUND_D_WIND_LOOT_02(new PlaySound("AmdSound.d_wind_loot_02")),
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- INTERFACESOUND_CHARSTAT_OPEN_01(new PlaySound("InterfaceSound.charstat_open_01")),
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+ AMDSOUND_WIND_LOOT(new PlaySound("AmdSound.d_wind_loot_02")),
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+ INTERFACESOUND_CHARSTAT_OPEN(new PlaySound("InterfaceSound.charstat_open_01")),
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+ // Quest 25
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+ AMDSOUND_HORROR_02(new PlaySound("AmdSound.dd_horror_02")),
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+ CHRSOUND_FDELF_CRY(new PlaySound("ChrSound.FDElf_Cry")),
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+ // Quest 115
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+ AMBSOUND_WINGFLAP(new PlaySound("AmbSound.t_wingflap_04")),
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+ AMBSOUND_THUNDER(new PlaySound("AmbSound.thunder_02")),
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+ // Quest 120
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+ AMBSOUND_DRONE(new PlaySound("AmbSound.ed_drone_02")),
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+ AMBSOUND_CRYSTAL_LOOP(new PlaySound("AmbSound.cd_crystal_loop")),
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+ AMBSOUND_PERCUSSION_01(new PlaySound("AmbSound.dt_percussion_01")),
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+ AMBSOUND_PERCUSSION_02(new PlaySound("AmbSound.ac_percussion_02")),
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// Quest 648 and treasure chests
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ITEMSOUND_BROKEN_KEY(new PlaySound("ItemSound2.broken_key")),
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// Quest 184
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@@ -192,16 +206,23 @@ public class Quest extends ManagedScript
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SKILLSOUND_LIQUID_MIX(new PlaySound("SkillSound5.liquid_mix_01")),
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SKILLSOUND_LIQUID_SUCCESS(new PlaySound("SkillSound5.liquid_success_01")),
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SKILLSOUND_LIQUID_FAIL(new PlaySound("SkillSound5.liquid_fail_01")),
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- // Elroki sounds - Quest 111
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- ETCSOUND_ELROKI_SOUND_FULL(new PlaySound("EtcSound.elcroki_song_full")),
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- ETCSOUND_ELROKI_SOUND_1ST(new PlaySound("EtcSound.elcroki_song_1st")),
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- ETCSOUND_ELROKI_SOUND_2ND(new PlaySound("EtcSound.elcroki_song_2nd")),
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- ETCSOUND_ELROKI_SOUND_3RD(new PlaySound("EtcSound.elcroki_song_3rd")),
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- // PailakaInjuredDragon
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+ // Quest 111
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+ ETCSOUND_ELROKI_SONG_FULL(new PlaySound("EtcSound.elcroki_song_full")),
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+ ETCSOUND_ELROKI_SONG_1ST(new PlaySound("EtcSound.elcroki_song_1st")),
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+ ETCSOUND_ELROKI_SONG_2ND(new PlaySound("EtcSound.elcroki_song_2nd")),
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+ ETCSOUND_ELROKI_SONG_3RD(new PlaySound("EtcSound.elcroki_song_3rd")),
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+ // Long duration AI sounds
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+ BS01_A(new PlaySound("BS01_A")),
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+ BS02_A(new PlaySound("BS02_A")),
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+ BS03_A(new PlaySound("BS03_A")),
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+ BS04_A(new PlaySound("BS04_A")),
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+ BS06_A(new PlaySound("BS06_A")),
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+ BS07_A(new PlaySound("BS07_A")),
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BS08_A(new PlaySound("BS08_A")),
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- // Quest 115
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- AMBSOUND_T_WINGFLAP_04(new PlaySound("AmbSound.t_wingflap_04")),
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- AMBSOUND_THUNDER_02(new PlaySound("AmbSound.thunder_02"));
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+ BS01_D(new PlaySound("BS01_D")),
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+ BS02_D(new PlaySound("BS02_D")),
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+ BS05_D(new PlaySound("BS05_D")),
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+ BS07_D(new PlaySound("BS07_D"));
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private final PlaySound _playSound;
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