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Support for Negate Root effect - tnx Azhidaahaka

nBd 17 years ago
parent
commit
495b0c8bfa

+ 1 - 0
L2_GameServer_T1/java/net/sf/l2j/gameserver/handler/skillhandlers/Disablers.java

@@ -578,6 +578,7 @@ public class Disablers implements ISkillHandler
 	                    	 if (stat == "poison") negateEffect(target,SkillType.POISON,_negatePower);
 	                    	 if (stat == "poison") negateEffect(target,SkillType.POISON,_negatePower);
 	                    	 if (stat == "bleed") negateEffect(target,SkillType.BLEED,_negatePower);
 	                    	 if (stat == "bleed") negateEffect(target,SkillType.BLEED,_negatePower);
 	                    	 if (stat == "paralyze") negateEffect(target,SkillType.PARALYZE,-1);
 	                    	 if (stat == "paralyze") negateEffect(target,SkillType.PARALYZE,-1);
+	                    	 if (stat == "root") negateEffect(target,SkillType.ROOT,-1);
 	                    	 if (stat == "heal")
 	                    	 if (stat == "heal")
 	                    	 {
 	                    	 {
 	                    		 ISkillHandler Healhandler = SkillHandler.getInstance().getSkillHandler(SkillType.HEAL);
 	                    		 ISkillHandler Healhandler = SkillHandler.getInstance().getSkillHandler(SkillType.HEAL);