@@ -1072,6 +1072,13 @@ public abstract class L2Character extends L2Object implements ISkillsHolder
break;
}
case FIST:
+ {
+ if (!isPlayer())
+ hitted = doAttackHitSimple(attack, target, timeToHit);
+ break;
+ }
case DUAL:
case DUALFIST:
case DUALDAGGER: