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BETA: Changing L2GameClientPacket, L2GameServerPacket loggers to static to prevent from creating logger for each packet created.
* Reported by: nBd

Rumen Nikiforov 12 gadi atpakaļ
vecāks
revīzija
448d041973

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/clientpackets/L2GameClientPacket.java

@@ -38,7 +38,7 @@ import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  */
 public abstract class L2GameClientPacket extends ReceivablePacket<L2GameClient>
 {
-	protected final Logger _log = Logger.getLogger(getClass().getName());
+	protected static final Logger _log = Logger.getLogger(L2GameClientPacket.class.getName());
 	
 	@Override
 	public boolean read()

+ 1 - 1
L2J_Server_BETA/java/com/l2jserver/gameserver/network/serverpackets/L2GameServerPacket.java

@@ -31,7 +31,7 @@ import com.l2jserver.gameserver.network.L2GameClient;
  */
 public abstract class L2GameServerPacket extends SendablePacket<L2GameClient>
 {
-	protected final Logger _log = Logger.getLogger(getClass().getName());
+	protected static final Logger _log = Logger.getLogger(L2GameServerPacket.class.getName());
 	
 	protected boolean _invisible = false;