Reported By: MrThirtyOddSix
@@ -215,7 +215,7 @@ public abstract class L2Playable extends L2Character {
}
// pvp zone is always pvp
- if (player.isInsideZone(ZoneId.PVP) && player.isInsideZone(ZoneId.PVP)) {
+ if (player.isInsideZone(ZoneId.PVP) && targetPlayer.isInsideZone(ZoneId.PVP)) {
return true;