فهرست منبع

Notifying AI as well when skillType is charge damage so auto attack starts. Thanks Faror

DrHouse 16 سال پیش
والد
کامیت
3d557e4928
1فایلهای تغییر یافته به همراه1 افزوده شده و 1 حذف شده
  1. 1 1
      L2_GameServer/java/net/sf/l2j/gameserver/model/L2Character.java

+ 1 - 1
L2_GameServer/java/net/sf/l2j/gameserver/model/L2Character.java

@@ -5746,7 +5746,7 @@ public abstract class L2Character extends L2Object
 		// if (skill.isOffensive() && getAI().getNextIntention() == null
 		// && !(skill.getSkillType() == SkillType.UNLOCK) && !(skill.getSkillType() == SkillType.DELUXE_KEY_UNLOCK) && !(skill.getSkillType() == SkillType.MDAM))
 		if (getAI().getNextIntention() == null && skill.getSkillType() == L2SkillType.PDAM || skill.getSkillType() == L2SkillType.BLOW
-				|| skill.getSkillType() == L2SkillType.DRAIN_SOUL || skill.getSkillType() == L2SkillType.SOW
+				|| skill.getSkillType() == L2SkillType.DRAIN_SOUL || skill.getSkillType() == L2SkillType.SOW || skill.getSkillType() == L2SkillType.CHARGEDAM
 				|| skill.getSkillType() == L2SkillType.SPOIL)
 		{
 			if (getTarget() instanceof L2Character && getTarget() != this && target == getTarget())