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@@ -7598,7 +7598,7 @@ public final class L2PcInstance extends L2PlayableInstance
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}
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}
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// Check if the player use "Fake Death" skill
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// Check if the player use "Fake Death" skill
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- if (isAlikeDead() && !skill.isPotion())
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+ if (isAlikeDead() && !skill.isPotion() && skill.getSkillType() != L2Skill.SkillType.FAKE_DEATH)
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{
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{
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// Send a Server->Client packet ActionFailed to the L2PcInstance
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// Send a Server->Client packet ActionFailed to the L2PcInstance
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sendPacket(ActionFailed.STATIC_PACKET);
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sendPacket(ActionFailed.STATIC_PACKET);
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@@ -7606,7 +7606,7 @@ public final class L2PcInstance extends L2PlayableInstance
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}
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}
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// Check if the caster is sitting
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// Check if the caster is sitting
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- if (isSitting() && !skill.isPotion())
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+ if (isSitting() && !skill.isPotion() && !skill.isToggle())
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{
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{
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// Send a System Message to the caster
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// Send a System Message to the caster
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sendPacket(new SystemMessage(SystemMessageId.CANT_MOVE_SITTING));
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sendPacket(new SystemMessage(SystemMessageId.CANT_MOVE_SITTING));
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