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More fixes to Transformation - Requires [DP4506]

* Transformations are stored timebased like all other info in chartable
nBd 17 年之前
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共有 1 個文件被更改,包括 4 次插入0 次删除
  1. 4 0
      L2_GameServer_T1/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

+ 4 - 0
L2_GameServer_T1/java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java

@@ -4251,6 +4251,9 @@ public final class L2PcInstance extends L2PlayableInstance
      */
     public int transformSelectInfo()
     {
+    	if (isCursedWeaponEquipped())
+    		return 0;
+    	
     	Connection con = null;
         try
         {
@@ -6574,6 +6577,7 @@ public final class L2PcInstance extends L2PlayableInstance
 		storeCharSub();
 		storeEffect();
 		storeRecipeBook();
+		transformInsertInfo();
 	}
 
 	private void storeCharBase()