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@@ -34,6 +34,7 @@ import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jserver.gameserver.model.items.type.L2WeaponType;
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import com.l2jserver.gameserver.model.quest.Quest;
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+import com.l2jserver.gameserver.model.quest.Quest.QuestEventType;
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import com.l2jserver.gameserver.model.skills.L2Skill;
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import com.l2jserver.gameserver.model.skills.funcs.Func;
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import com.l2jserver.gameserver.model.skills.funcs.FuncTemplate;
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@@ -129,33 +130,25 @@ public final class L2Weapon extends L2Item
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if (skill != null)
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{
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String[] info = skill.split("-");
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- String infochance = set.getString("oncast_chance", null);
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+ final int chance = set.getInteger("oncast_chance", 100);
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if ((info != null) && (info.length == 2))
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{
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int id = 0;
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int level = 0;
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- int chance = 0;
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try
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{
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id = Integer.parseInt(info[0]);
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level = Integer.parseInt(info[1]);
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- if (infochance != null)
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- {
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- chance = Integer.parseInt(infochance);
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- }
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}
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catch (Exception nfe)
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{
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- // Incorrect syntax, dont add new skill
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+ // Incorrect syntax, don't add new skill
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_log.info(StringUtil.concat("> Couldnt parse ", skill, " in weapon oncast skills! item ", toString()));
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}
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if ((id > 0) && (level > 0) && (chance > 0))
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{
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_skillsOnCast = new SkillHolder(id, level);
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- if (infochance != null)
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- {
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- _skillsOnCastCondition = new ConditionGameChance(chance);
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- }
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+ _skillsOnCastCondition = new ConditionGameChance(chance);
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}
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}
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}
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@@ -164,33 +157,25 @@ public final class L2Weapon extends L2Item
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if (skill != null)
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{
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String[] info = skill.split("-");
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- String infochance = set.getString("oncrit_chance", null);
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+ final int chance = set.getInteger("oncrit_chance", 100);
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if ((info != null) && (info.length == 2))
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{
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int id = 0;
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int level = 0;
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- int chance = 0;
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try
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{
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id = Integer.parseInt(info[0]);
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level = Integer.parseInt(info[1]);
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- if (infochance != null)
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- {
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- chance = Integer.parseInt(infochance);
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- }
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}
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catch (Exception nfe)
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{
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- // Incorrect syntax, dont add new skill
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+ // Incorrect syntax, don't add new skill
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_log.info(StringUtil.concat("> Couldnt parse ", skill, " in weapon oncrit skills! item ", toString()));
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}
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if ((id > 0) && (level > 0) && (chance > 0))
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{
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_skillsOnCrit = new SkillHolder(id, level);
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- if (infochance != null)
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- {
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- _skillsOnCritCondition = new ConditionGameChance(chance);
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- }
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+ _skillsOnCritCondition = new ConditionGameChance(chance);
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}
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}
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}
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@@ -380,28 +365,37 @@ public final class L2Weapon extends L2Item
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}
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final List<L2Effect> effects = new FastList<>();
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+ final L2Skill onCritSkill = _skillsOnCrit.getSkill();
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if (_skillsOnCritCondition != null)
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{
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Env env = new Env();
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env.setCharacter(caster);
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env.setTarget(target);
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- env.setSkill(_skillsOnCrit.getSkill());
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+ env.setSkill(onCritSkill);
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if (!_skillsOnCritCondition.test(env))
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{
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- return _emptyEffectSet; // Skill condition not met
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+ // Chance not met
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+ return _emptyEffectSet;
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}
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}
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- byte shld = Formulas.calcShldUse(caster, target, _skillsOnCrit.getSkill());
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- if (!Formulas.calcSkillSuccess(caster, target, _skillsOnCrit.getSkill(), shld, false, false, false))
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+ if (!onCritSkill.checkCondition(caster, target, false))
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{
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- return _emptyEffectSet; // These skills should not work on RaidBoss
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+ // Skill condition not met
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+ return _emptyEffectSet;
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}
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- if (target.getFirstEffect(_skillsOnCrit.getSkill().getId()) != null)
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+
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+ final byte shld = Formulas.calcShldUse(caster, target, onCritSkill);
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+ if (!Formulas.calcSkillSuccess(caster, target, onCritSkill, shld, false, false, false))
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+ {
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+ // These skills should not work on RaidBoss
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+ return _emptyEffectSet;
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+ }
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+ if (target.getFirstEffect(onCritSkill.getId()) != null)
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{
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- target.getFirstEffect(_skillsOnCrit.getSkill().getId()).exit();
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+ target.getFirstEffect(onCritSkill.getId()).exit();
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}
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- for (L2Effect e : _skillsOnCrit.getSkill().getEffects(caster, target, new Env(shld, false, false, false)))
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+ for (L2Effect e : onCritSkill.getEffects(caster, target, new Env(shld, false, false, false)))
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{
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effects.add(e);
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}
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@@ -424,13 +418,15 @@ public final class L2Weapon extends L2Item
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{
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return _emptyEffectSet;
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}
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+
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+ final L2Skill onCastSkill = _skillsOnCast.getSkill();
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// No Trigger if Offensive Skill
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- if (trigger.isOffensive() && _skillsOnCast.getSkill().isOffensive())
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+ if (trigger.isOffensive() && onCastSkill.isOffensive())
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{
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return _emptyEffectSet;
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}
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// No Trigger if not Magic Skill
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- if (!trigger.isMagic() && !_skillsOnCast.getSkill().isMagic())
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+ if (!trigger.isMagic() && !onCastSkill.isMagic())
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{
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return _emptyEffectSet;
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}
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@@ -440,33 +436,39 @@ public final class L2Weapon extends L2Item
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Env env = new Env();
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env.setCharacter(caster);
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env.setTarget(target);
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- env.setSkill(_skillsOnCast.getSkill());
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+ env.setSkill(onCastSkill);
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if (!_skillsOnCastCondition.test(env))
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{
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+ // Chance not met
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return _emptyEffectSet;
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}
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}
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- byte shld = Formulas.calcShldUse(caster, target, _skillsOnCast.getSkill());
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- if (_skillsOnCast.getSkill().isOffensive() && !Formulas.calcSkillSuccess(caster, target, _skillsOnCast.getSkill(), shld, false, false, false))
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+ if (!onCastSkill.checkCondition(caster, target, false))
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{
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+ // Skill condition not met
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return _emptyEffectSet;
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}
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- // Get the skill handler corresponding to the skill type
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- ISkillHandler handler = SkillHandler.getInstance().getHandler(_skillsOnCast.getSkill().getSkillType());
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- L2Character[] targets = new L2Character[1];
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- targets[0] = target;
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+ final byte shld = Formulas.calcShldUse(caster, target, onCastSkill);
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+ if (onCastSkill.isOffensive() && !Formulas.calcSkillSuccess(caster, target, onCastSkill, shld, false, false, false))
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+ {
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+ return _emptyEffectSet;
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+ }
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+
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+ L2Character[] targets = { target };
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// Launch the magic skill and calculate its effects
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+ // Get the skill handler corresponding to the skill type
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+ final ISkillHandler handler = SkillHandler.getInstance().getHandler(onCastSkill.getSkillType());
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if (handler != null)
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{
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- handler.useSkill(caster, _skillsOnCast.getSkill(), targets);
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+ handler.useSkill(caster, onCastSkill, targets);
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}
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else
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{
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- _skillsOnCast.getSkill().useSkill(caster, targets);
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+ onCastSkill.useSkill(caster, targets);
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}
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// notify quests of a skill use
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@@ -479,12 +481,11 @@ public final class L2Weapon extends L2Item
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if (spMob instanceof L2Npc)
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{
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L2Npc npcMob = (L2Npc) spMob;
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-
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- if (npcMob.getTemplate().getEventQuests(Quest.QuestEventType.ON_SKILL_SEE) != null)
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+ if (npcMob.getTemplate().getEventQuests(QuestEventType.ON_SKILL_SEE) != null)
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{
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- for (Quest quest : npcMob.getTemplate().getEventQuests(Quest.QuestEventType.ON_SKILL_SEE))
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+ for (Quest quest : npcMob.getTemplate().getEventQuests(QuestEventType.ON_SKILL_SEE))
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{
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- quest.notifySkillSee(npcMob, (L2PcInstance) caster, _skillsOnCast.getSkill(), targets, false);
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+ quest.notifySkillSee(npcMob, caster.getActingPlayer(), onCastSkill, targets, false);
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}
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}
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}
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