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@@ -6113,7 +6113,10 @@ public abstract class L2Character extends L2Object
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// Launch the magic skill in order to calculate its effects
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// Launch the magic skill in order to calculate its effects
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callSkill(skill, targets);
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callSkill(skill, targets);
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}
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}
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- catch (NullPointerException e) {}
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+ catch (NullPointerException e)
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+ {
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+ _log.log(Level.WARNING, "", e);
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+ }
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if (instant || coolTime == 0)
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if (instant || coolTime == 0)
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onMagicFinalizer(skill, targets[0], simultaneously);
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onMagicFinalizer(skill, targets[0], simultaneously);
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