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@@ -506,7 +506,8 @@ public class Disablers implements ISkillHandler
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if (e.getSkill().isDebuff() && count < skill.getMaxNegatedEffects())
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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@@ -621,40 +622,29 @@ public class Disablers implements ISkillHandler
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if(Rnd.get(100) < landrate)
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removedBuffs += negateEffect(target,SkillType.BUFF,-1, skill.getMaxNegatedEffects());
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}
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- if (stat == "debuff" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "debuff" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.DEBUFF,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "weakness" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "weakness" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.WEAKNESS,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "stun" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "stun" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.STUN,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "sleep" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "sleep" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.SLEEP,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "confusion" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "confusion" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.CONFUSION,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "mute" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "mute" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.MUTE,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "fear" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "fear" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.FEAR,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "poison" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "poison" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.POISON,_negatePower, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "bleed" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "bleed" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.BLEED,_negatePower, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "paralyze" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "paralyze" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.PARALYZE,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "root" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "root" && removedBuffs < skill.getMaxNegatedEffects())
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removedBuffs += negateEffect(target,SkillType.ROOT,-1, skill.getMaxNegatedEffects());
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- else break;
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- if (stat == "heal" && removedBuffs < skill.getMaxNegatedEffects())
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+ else if (stat == "heal" && removedBuffs < skill.getMaxNegatedEffects())
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{
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ISkillHandler Healhandler = SkillHandler.getInstance().getSkillHandler(SkillType.HEAL);
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if (Healhandler == null)
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@@ -768,7 +758,8 @@ public class Disablers implements ISkillHandler
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if (e.getSkill().isDebuff() && count < skill.getMaxNegatedEffects())
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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@@ -796,13 +787,15 @@ public class Disablers implements ISkillHandler
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if (skillId == e.getSkill().getId() && count < maxRemoved)
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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else if (count < maxRemoved)
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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}
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@@ -813,13 +806,15 @@ public class Disablers implements ISkillHandler
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if (skillId == e.getSkill().getId() && count < maxRemoved)
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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else if (count < maxRemoved)
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{
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e.exit();
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- count++;
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+ if (count > -1)
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+ count++;
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}
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}
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}
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