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+/*
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+ * Copyright (C) 2004-2013 L2J Server
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+ *
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+ * This file is part of L2J Server.
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+ *
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+ * L2J Server is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * L2J Server is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
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+ */
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+package com.l2jserver.gameserver.model.conditions;
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+
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+import com.l2jserver.gameserver.model.actor.L2Character;
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+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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+import com.l2jserver.gameserver.model.stats.Env;
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+import com.l2jserver.gameserver.network.SystemMessageId;
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+import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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+
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+/**
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+ * Target My Party Except Me condition implementation.
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+ * @author Adry_85
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+ */
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+public class ConditionTargetMyPartyExceptMe extends Condition
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+{
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+ private final boolean _val;
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+
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+ public ConditionTargetMyPartyExceptMe(boolean val)
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+ {
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+ _val = val;
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+ }
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+
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+ @Override
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+ public boolean testImpl(Env env)
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+ {
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+ boolean isPartyMember = true;
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+ final L2PcInstance player = env.getPlayer();
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+ final L2Character target = env.getTarget();
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+ if ((player == null) || (target == null) || !target.isPlayer())
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+ {
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+ isPartyMember = false;
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+ }
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+ else if (player == target)
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+ {
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+ player.sendPacket(SystemMessageId.CANNOT_USE_ON_YOURSELF);
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+ isPartyMember = false;
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+ }
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+ else if ((target.getParty() == null) || (player.isInParty() && target.isInParty() && (player.getParty().getLeaderObjectId() != target.getParty().getLeaderObjectId())))
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+ {
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+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
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+ sm.addSkillName(env.getSkill());
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+ player.sendPacket(sm);
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+ isPartyMember = false;
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+ }
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+ return (_val == isPartyMember);
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+ }
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+}
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