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@@ -127,6 +127,7 @@ import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
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import com.l2jserver.gameserver.network.serverpackets.Attack;
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import com.l2jserver.gameserver.network.serverpackets.ChangeMoveType;
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import com.l2jserver.gameserver.network.serverpackets.ChangeWaitType;
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+import com.l2jserver.gameserver.network.serverpackets.ExRotation;
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import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillCanceld;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillLaunched;
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@@ -1871,6 +1872,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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if (target != this)
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{
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setHeading(Util.calculateHeadingFrom(this, target));
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+ broadcastPacket(new ExRotation(getObjectId(), getHeading()));
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}
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if (isPlayable())
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