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Spawn protection removed if trying to interact with other objects.

_DS_ hace 15 años
padre
commit
19a8372fba

+ 27 - 14
L2_GameServer/java/net/sf/l2j/gameserver/network/clientpackets/Action.java

@@ -33,8 +33,8 @@ import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
 public final class Action extends L2GameClientPacket
 {
 	private static final String ACTION__C__04 = "[C] 04 Action";
-	private static Logger _log = Logger.getLogger(Action.class.getName());
-	
+	private static final Logger _log = Logger.getLogger(Action.class.getName());
+
 	// cddddc
 	private int _objectId;
 	@SuppressWarnings("unused")
@@ -44,7 +44,11 @@ public final class Action extends L2GameClientPacket
 	@SuppressWarnings("unused")
 	private int _originZ;
 	private int _actionId;
-	
+
+	// player can select object as a target but can't interact,
+	// or spawn protection will be removed
+	private boolean _removeSpawnProtection = false;
+
 	@Override
 	protected void readImpl()
 	{
@@ -54,7 +58,7 @@ public final class Action extends L2GameClientPacket
 		_originZ = readD();
 		_actionId = readC(); // Action identifier : 0-Simple click, 1-Shift click
 	}
-	
+
 	@Override
 	protected void runImpl()
 	{
@@ -62,13 +66,13 @@ public final class Action extends L2GameClientPacket
 			_log.fine("Action:" + _actionId);
 		if (Config.DEBUG)
 			_log.fine("oid:" + _objectId);
-		
+
 		// Get the current L2PcInstance of the player
-		L2PcInstance activeChar = getClient().getActiveChar();
-		
+		final L2PcInstance activeChar = getClient().getActiveChar();
+
 		if (activeChar == null)
 			return;
-		
+
 		if (activeChar.inObserverMode())
 		{
 			SystemMessage sm = new SystemMessage(SystemMessageId.OBSERVERS_CANNOT_PARTICIPATE);
@@ -76,14 +80,17 @@ public final class Action extends L2GameClientPacket
 			getClient().sendPacket(ActionFailed.STATIC_PACKET);
 			return;
 		}
-		
-		L2Object obj;
-		
+
+		final L2Object obj;
+
 		if (activeChar.getTargetId() == _objectId)
+		{
 			obj = activeChar.getTarget();
+			_removeSpawnProtection = true;
+		}
 		else
 			obj = L2World.getInstance().findObject(_objectId);
-		
+
 		// If object requested does not exist, add warn msg into logs
 		if (obj == null)
 		{
@@ -92,7 +99,7 @@ public final class Action extends L2GameClientPacket
 			getClient().sendPacket(ActionFailed.STATIC_PACKET);
 			return;
 		}
-		
+
 		// Check if the target is valid, if the player haven't a shop or isn't the requester of a transaction (ex : FriendInvite, JoinAlly, JoinParty...)
 		if (activeChar.getActiveRequester() == null)
 		{
@@ -118,7 +125,13 @@ public final class Action extends L2GameClientPacket
 			// Actions prohibited when in trade
 			getClient().sendPacket(ActionFailed.STATIC_PACKET);
 	}
-	
+
+	@Override
+	protected boolean triggersOnActionRequest()
+	{
+		return _removeSpawnProtection;
+	}
+
 	/* (non-Javadoc)
 	 * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
 	 */