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@@ -1940,7 +1940,7 @@ public class L2Attackable extends L2Npc
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* Set the over-hit values like the attacker who did the strike and the amount of damage done by the skill.
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* Set the over-hit values like the attacker who did the strike and the amount of damage done by the skill.
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*
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*
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* @param attacker The L2Character who hit on the L2Attackable using the over-hit enabled skill
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* @param attacker The L2Character who hit on the L2Attackable using the over-hit enabled skill
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- * @param damage The ammount of damage done by the over-hit enabled skill on the L2Attackable
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+ * @param damage The amount of damage done by the over-hit enabled skill on the L2Attackable
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*/
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*/
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public void setOverhitValues(L2Character attacker, double damage)
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public void setOverhitValues(L2Character attacker, double damage)
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{
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{
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@@ -1972,7 +1972,7 @@ public class L2Attackable extends L2Npc
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}
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}
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/**
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/**
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- * Return the ammount of damage done on the L2Attackable using an over-hit enabled skill.
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+ * Return the amount of damage done on the L2Attackable using an over-hit enabled skill.
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*
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*
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* @return double damage
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* @return double damage
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*/
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*/
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