janiii 16 lat temu
rodzic
commit
14f9cc5248

+ 4 - 4
L2_GameServer/java/config/General.properties

@@ -151,14 +151,14 @@ AutoDestroyDroppedItemAfter = 600
 
 # Time in secs after which dropped herb will be auto-destroyed (default: 15 seconds)
 # Default: 15
-AutoDestroyHerbTime = 15
+AutoDestroyHerbTime = 60
 
-# List of items that will not be destroyed (separated by ",").
+# List of item id that will not be destroyed (separated by "," like 57,5575,6673).
 # Notes:
 #	Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
 #	Items on this list will be protected regardless of the following options.
-# Default everything is destroyed
-ListOfProtectedItems = 
+# Default: 0
+ListOfProtectedItems = 0
 
 # This is the interval (in minutes), that the gameserver will update a players information such as location.
 # The higher you set this number, there will be less character information saving so you will have less accessessing of the database and your hard drive(s).

+ 1 - 1
L2_GameServer/java/net/sf/l2j/Config.java

@@ -1362,7 +1362,7 @@ public final class Config
 					ALLOW_DISCARDITEM = Boolean.parseBoolean(General.getProperty("AllowDiscardItem", "True"));
 					AUTODESTROY_ITEM_AFTER = Integer.parseInt(General.getProperty("AutoDestroyDroppedItemAfter", "600"));
 					HERB_AUTO_DESTROY_TIME = Integer.parseInt(General.getProperty("AutoDestroyHerbTime","15"))*1000;
-					PROTECTED_ITEMS = General.getProperty("ListOfProtectedItems", "");
+					PROTECTED_ITEMS = General.getProperty("ListOfProtectedItems", "0");
 					LIST_PROTECTED_ITEMS = new FastList<Integer>();
 					for (String id : PROTECTED_ITEMS.split(","))
 					{

+ 1 - 1
L2_GameServer/java/net/sf/l2j/gameserver/model/L2Clan.java

@@ -1110,7 +1110,7 @@ public class L2Clan
             }
             catch (Exception e)
             {
-                _log.warning("Error could not store char skills: " + e);
+                _log.warning("Error could not store clan skills: " + e);
             }
             finally
             {