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Fix for ArrayIndexOutOfBoundsException

nBd 16 년 전
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12a0cb692e
1개의 변경된 파일43개의 추가작업 그리고 43개의 파일을 삭제
  1. 43 43
      L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcInstance.java

+ 43 - 43
L2_GameServer/java/net/sf/l2j/gameserver/model/actor/instance/L2NpcInstance.java

@@ -1058,49 +1058,49 @@ public class L2NpcInstance extends L2Character
                 }
             }
 			else if (command.startsWith("remove_dp"))
-			{	
-                int cmdChoice = Integer.parseInt(command.substring(10, 11).trim());
-                int[] pen_clear_price = { 3600, 8640, 25200, 50400, 86400, 144000 };
-                switch (cmdChoice)
-                {
-                    case 1:
-                        String filename = "data/html/default/30981-1.htm";
-                        NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
-                        html.setFile(filename);
-                        html.replace("%objectId%", String.valueOf(getObjectId()));
-                        html.replace("%dp_price%", String.valueOf(pen_clear_price[player.getExpertiseIndex()]));
-                        player.sendPacket(html);
-                        break;
-                    case 2:
-        				NpcHtmlMessage Reply = new NpcHtmlMessage(getObjectId());
-        				TextBuilder replyMSG = new TextBuilder("<html><body>Black Judge:<br>");
-
-        				if (player.getDeathPenaltyBuffLevel() > 0)
-        				{
-        								
-        					if (player.getAdena() >= pen_clear_price[player.getExpertiseIndex()])
-        					{
-        						if (!player.reduceAdena("DeathPenality", pen_clear_price[player.getExpertiseIndex()], this, true))
-        							return;
-        						player.setDeathPenaltyBuffLevel(player.getDeathPenaltyBuffLevel() - 1);
-        						player.sendPacket(new SystemMessage(SystemMessageId.DEATH_PENALTY_LIFTED));
-        						player.sendPacket(new EtcStatusUpdate(player));
-        						return;
-        					}
-        					else
-        						replyMSG.append("The wound you have received from death's touch is too deep to be healed for the money you have to give me. Find more money if you wish death's mark to be fully removed from you.");
-        				}
-        				else
-        				{
-        					replyMSG.append("You have no more death wounds that require healing.<br>");
-        					replyMSG.append("Go forth and fight, both for this world and your own glory.");
-        				}
-
-        				replyMSG.append("</body></html>");
-        				Reply.setHtml(replyMSG.toString());
-        				player.sendPacket(Reply);
-                        break;
-                }
+			{
+				int cmdChoice = Integer.parseInt(command.substring(10, 11).trim());
+				int[] pen_clear_price = { 3600, 8640, 25200, 50400, 86400, 144000, 144000 };
+				switch (cmdChoice)
+				{
+					case 1:
+						String filename = "data/html/default/30981-1.htm";
+						NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
+						html.setFile(filename);
+						html.replace("%objectId%", String.valueOf(getObjectId()));
+						html.replace("%dp_price%", String.valueOf(pen_clear_price[player.getExpertiseIndex()]));
+						player.sendPacket(html);
+						break;
+					case 2:
+						NpcHtmlMessage Reply = new NpcHtmlMessage(getObjectId());
+						TextBuilder replyMSG = new TextBuilder("<html><body>Black Judge:<br>");
+						
+						if (player.getDeathPenaltyBuffLevel() > 0)
+						{
+							
+							if (player.getAdena() >= pen_clear_price[player.getExpertiseIndex()])
+							{
+								if (!player.reduceAdena("DeathPenality", pen_clear_price[player.getExpertiseIndex()], this, true))
+									return;
+								player.setDeathPenaltyBuffLevel(player.getDeathPenaltyBuffLevel() - 1);
+								player.sendPacket(new SystemMessage(SystemMessageId.DEATH_PENALTY_LIFTED));
+								player.sendPacket(new EtcStatusUpdate(player));
+								return;
+							}
+							else
+								replyMSG.append("The wound you have received from death's touch is too deep to be healed for the money you have to give me. Find more money if you wish death's mark to be fully removed from you.");
+						}
+						else
+						{
+							replyMSG.append("You have no more death wounds that require healing.<br>");
+							replyMSG.append("Go forth and fight, both for this world and your own glory.");
+						}
+						
+						replyMSG.append("</body></html>");
+						Reply.setHtml(replyMSG.toString());
+						player.sendPacket(Reply);
+						break;
+				}
 			}
             else if (command.startsWith("ExitRift"))
             {