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@@ -1754,7 +1754,7 @@ public abstract class L2Skill implements IChanceSkillTrigger
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boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE));
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- Collection<L2Character> objs = activeChar.getKnownList().getKnownCharactersInRadius(radius);
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+ Collection<L2Character> objs = cha.getKnownList().getKnownCharactersInRadius(radius);
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//synchronized (activeChar.getKnownList().getKnownObjects())
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{
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for (L2Character obj : objs)
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@@ -1903,7 +1903,7 @@ public abstract class L2Skill implements IChanceSkillTrigger
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boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE));
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- Collection<L2Character> objs = activeChar.getKnownList().getKnownCharactersInRadius(radius);
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+ Collection<L2Character> objs = cha.getKnownList().getKnownCharactersInRadius(radius);
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//synchronized (activeChar.getKnownList().getKnownObjects())
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{
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for (L2Character obj : objs)
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@@ -2054,7 +2054,7 @@ public abstract class L2Skill implements IChanceSkillTrigger
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boolean srcInArena = (activeChar.isInsideZone(L2Character.ZONE_PVP) && !activeChar.isInsideZone(L2Character.ZONE_SIEGE));
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- Collection<L2Character> objs = activeChar.getKnownList().getKnownCharactersInRadius(radius);
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+ Collection<L2Character> objs = cha.getKnownList().getKnownCharactersInRadius(radius);
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//synchronized (activeChar.getKnownList().getKnownObjects())
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{
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for (L2Character obj : objs)
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@@ -2623,7 +2623,7 @@ public abstract class L2Skill implements IChanceSkillTrigger
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L2PcInstance trg = null;
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int radius = getSkillRadius();
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- Collection<L2Character> objs = activeChar.getKnownList().getKnownCharactersInRadius(radius);
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+ Collection<L2Character> objs = target.getKnownList().getKnownCharactersInRadius(radius);
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//synchronized (activeChar.getKnownList().getKnownObjects())
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{
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for (L2Object obj : objs)
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