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@@ -5229,24 +5229,20 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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getStatus().addStatusListener(object);
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getStatus().addStatusListener(object);
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}
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}
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- public void reduceCurrentHp(double i, L2Character attacker, Skill skill) {
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- reduceCurrentHp(i, attacker, true, false, skill);
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+ public void reduceCurrentHp(double damage, L2Character attacker, Skill skill) {
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+ reduceCurrentHp(damage, attacker, true, false, skill);
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}
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}
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- public void reduceCurrentHpByDOT(double i, L2Character attacker, Skill skill) {
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- reduceCurrentHp(i, attacker, !skill.isToggle(), true, skill);
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+ public void reduceCurrentHpByDOT(double damage, L2Character attacker, Skill skill) {
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+ reduceCurrentHp(damage, attacker, !skill.isToggle(), true, skill);
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}
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}
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- public void reduceCurrentHp(double i, L2Character attacker, boolean awake, boolean isDOT, Skill skill) {
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- if (customs().championEnable() && isChampion() && (customs().getChampionHp() != 0)) {
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- getStatus().reduceHp(i / customs().getChampionHp(), attacker, awake, isDOT, false);
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- } else {
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- getStatus().reduceHp(i, attacker, awake, isDOT, false);
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- }
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+ public void reduceCurrentHp(double damage, L2Character attacker, boolean awake, boolean isDOT, Skill skill) {
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+ getStatus().reduceHp(damage, attacker, awake, isDOT, false);
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}
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}
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- public void reduceCurrentMp(double i) {
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- getStatus().reduceMp(i);
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+ public void reduceCurrentMp(double damage) {
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+ getStatus().reduceMp(damage);
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}
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}
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@Override
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@Override
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