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@@ -0,0 +1,39 @@
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+package com.l2jserver.gameserver.skills.effects;
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+
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+import com.l2jserver.gameserver.model.L2Effect;
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+import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
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+import com.l2jserver.gameserver.skills.Env;
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+import com.l2jserver.gameserver.templates.effects.EffectTemplate;
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+import com.l2jserver.gameserver.templates.skills.L2EffectType;
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+
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+/**
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+ * @author Zoey76
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+ */
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+public class EffectCpDamPercent extends L2Effect
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+{
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+ public EffectCpDamPercent(Env env, EffectTemplate template)
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+ {
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+ super(env, template);
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+ }
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+
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+ @Override
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+ public L2EffectType getEffectType()
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+ {
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+ return L2EffectType.CPDAMPERCENT;
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+ }
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+
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+ @Override
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+ public boolean onActionTime()
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+ {
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+ if (getEffected().isDead())
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+ return false;
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+
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+ double cp = getEffected().getCurrentCp() * (100 - getEffectPower()) / 100;
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+ getEffected().setCurrentCp(cp);
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+
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+ StatusUpdate sucp = new StatusUpdate(getEffected());
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+ sucp.addAttribute(StatusUpdate.CUR_CP, (int) cp);
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+ getEffected().sendPacket(sucp);
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+ return false;
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+ }
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+}
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